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INSTALLATION GUIDE
1 - Downloading MOUT2
2 - Inserting the new items in DATABASE
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
('bkr_prop_biker_campbed_01', 'Wood Bed', 1, 0, 1),
('bkr_prop_meth_table01a', 'Medical Table', 1, 0, 1),
('gr_prop_gr_bench_02a', 'Weapons Table', 1, 0, 1),
('gr_prop_gr_gunlocker_01a', 'Metal Storage', 1, 0, 1),
('gr_prop_gr_hobo_stove_01', 'Campfire', 1, 0, 1),
('model_base_metal', 'Metal Foundation', 1, 0, 1),
('model_base_metal_triangle', 'Wood Triangle Foundation', 1, 0, 1),
('model_base_stone', 'stone Foundation', 1, 0, 1),
('model_base_stone_triangle', 'stone Triangle Foundation', 1, 0, 1),
('model_base_wood', 'Wood Foundation', 1, 0, 1),
('model_base_wood_triangle', 'Metal Triangle Foundation', 1, 0, 1),
('model_biggateway_wood', 'Big Gate Frame Wood', 1, 0, 1),
('model_biggate_wood', 'Big Gate Wood', 1, 0, 1),
('model_bigwall_wood', 'Big Wall Wood', 1, 0, 1),
('model_ceilingladder_metal_triangle', 'Metal triangle ceiling ladder', 1, 0, 1),
('model_ceilingladder_stone_triangle', 'Stone triangle ceiling ladder', 1, 0, 1),
('model_ceilingladder_wood_triangle', 'Wood triangle ceiling ladder', 1, 0, 1),
('model_ceilingstairs_metal', 'Metal Ceiling Stairs', 1, 0, 1),
('model_ceilingstairs_stone', 'stone Ceiling Stairs', 1, 0, 1),
('model_ceilingstairs_wood', 'Wood Ceiling Stairs', 1, 0, 1),
('model_ceiling_metal', 'Metal Ceiling', 1, 0, 1),
('model_ceiling_metal_triangle', 'Metal Triangle Ceiling', 1, 0, 1),
('model_ceiling_stone', 'stone Ceiling', 1, 0, 1),
('model_ceiling_stone_triangle', 'stone Triangle Ceiling', 1, 0, 1),
('model_ceiling_wood', 'Wood Ceiling', 1, 0, 1),
('model_ceiling_wood_triangle', 'Wood Triangle Foundation', 1, 0, 1),
('model_doorway_metal', 'Metal Door Frame', 1, 0, 1),
('model_doorway_stone', 'stone Door Frame', 1, 0, 1),
('model_doorway_wood', 'Wood Door Frame', 1, 0, 1),
('model_door_metal', 'Metal Door', 1, 0, 1),
('model_door_stone', 'stone Door', 1, 0, 1),
('model_door_wood', 'Wood Door', 1, 0, 1),
('model_gateway_metal', 'Metal Gate Frame', 1, 0, 1),
('model_gateway_stone', 'stone Gate Frame', 1, 0, 1),
('model_gateway_wood', 'Wood Gate Frame', 1, 0, 1),
('model_gate_metal', 'Metal Gate', 1, 0, 1),
('model_gate_stone', 'stone Gate', 1, 0, 1),
('model_gate_wood', 'Wood Gate', 1, 0, 1),
('model_ladder_wood', 'model_ladder_wood', 1, 0, 1),
('model_pillar_metal', 'Metal Pillar', 1, 0, 1),
('model_pillar_stone', 'stone Pillar', 1, 0, 1),
('model_pillar_wood', 'Wood Pillar', 1, 0, 1),
('model_stairs_metal', 'Metal Stairs', 1, 0, 1),
('model_stairs_stone', 'Stone Stairs', 1, 0, 1),
('model_stairs_wood', 'Wood Stairs', 1, 0, 1),
('model_wall_metal', 'Metal Wall', 1, 0, 1),
('model_wall_metal_roof', 'Metal Roof', 1, 0, 1),
('model_wall_metal_roof_triangle', 'Metal Triangle Roof', 1, 0, 1),
('model_wall_metal_small', 'Metal Small Wall', 1, 0, 1),
('model_wall_metal_triangle', 'Metal Triangle Wall', 1, 0, 1),
('model_wall_stone', 'stone Wall', 1, 0, 1),
('model_wall_stone_roof', 'stone Roof', 1, 0, 1),
('model_wall_stone_roof_triangle', 'stone Triangle Roof', 1, 0, 1),
('model_wall_stone_small', 'stone Small Wall', 1, 0, 1),
('model_wall_stone_triangle', 'stone Triangle Wall', 1, 0, 1),
('model_wall_wood', 'Wood Wall', 1, 0, 1),
('model_wall_wood_roof', 'Wood Roof', 1, 0, 1),
('model_wall_wood_roof_triangle', 'Wood Triangle Roof', 1, 0, 1),
('model_wall_wood_small', 'Wood Small Wall', 1, 0, 1),
('model_wall_wood_triangle', 'Wood Triangle Wall', 1, 0, 1),
('model_windowway_metal', 'Metal Window', 1, 0, 1),
('model_windowway_stone', 'stone Window', 1, 0, 1),
('model_windowway_wood', 'Wood Window Frame', 1, 0, 1),
('model_window_metal', 'Metal Window', 1, 0, 1),
('model_window_stone', 'stone Window', 1, 0, 1),
('model_window_wood', 'Wood Window', 1, 0, 1),
('prop_box_wood01a', 'Wood Storage', 1, 0, 1),
('prop_generator_01a', 'Generator', 1, 0, 1),
('prop_money_bag_01', 'Bag', 1, 0, 1),
('prop_planer_01', 'Recycle Machine', 1, 0, 1),
('prop_tool_bench02_ld', 'Wood Crafting Table', 1, 0, 1),
('prop_worklight_01a', 'Lamp 3', 1, 0, 1),
('prop_worklight_02a', 'Lamp', 1, 0, 1),
('prop_worklight_04c', 'Lamp 2', 1, 0, 1),
('p_v_43_safe_s', 'Metal Storage Lv2', 1, 0, 1);
3 - Inserting the crew permissions and props locations in DATABASE
4 - Ensure the scripts
5 - Choosing some items
6 - Labels
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